====== Advancement ======= ==== Ability Scores ==== Initially purchased with 15 points. Characters gain a +1 bonus to an ability every four levels. ==== Hero Points ==== Characters start with zero Hero Points. None are gained from going up levels. ==== Traits ==== Human characters may start with up to 3 background traits. Non-humans may take a racial trait, plus up to two other traits. ===== Retraining ===== Retraining of most things is possible. Some things can be retrained through faction bonuses, which allows you to do it without cost or need of a trainer. Otherwise, retraining that requires a trainer will require you to find one. Trainers up to third level will probably be generally available. ==== Time ==== Under core rules, it takes time to retrain something, a period which is measured in //days//. This is changed to be //weeks//. Cost is originally per //day//, and will now be per //week// (so the cost does not increase, just the time needed).