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magnimar:roll20:initiative [2018/04/22 21:58] sammagnimar:roll20:initiative [2018/04/24 20:01] (current) sam
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 You can have your weapon out, but creatures always take a moment to start acting once combat actually begins. You can have your weapon out, but creatures always take a moment to start acting once combat actually begins.
  
 +In the surprise round, you can //ready// an action (but cannot move beforehand, since you only get a single standard or move action in the surprise round), but cannot //delay//. You can select to do nothing if you want to.
  
 +=== Example ===
  
 +Alice is waiting round a corner for Bob to walk past. Alice is initiating the combat, so as Bob is about to round the corner, she makes a //Stealth// check, and takes 20 on her initiative, automatically gaining surprise. 
 +
 +Bob makes a //Perception// check, and if he equals or exceeds Alice's stealth then he is //aware// (and gets to act in the surprise round, along with Alice), otherwise he is //surprised//. Bob then rolls his initiative.
 +
 +Assuming that Alice beats Bob's initiative, then she can ready an action to hit him as soon as he comes within range.
magnimar/roll20/initiative.txt · Last modified: 2018/04/24 20:01 by sam