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magnimar:spells [2016/10/01 10:47] sammagnimar:spells [2016/12/10 11:53] (current) sam
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 ===== Spells ===== ===== Spells =====
 +
 +==== Undercasting Spells ====
 +
 +Any spell with a I, II, III... suffix can be undercast at the lower level version. This means that a spellcaster like a Sorcerer only needs to know the highest level Summon Monster they can possibly cast, but can cast it using a lower level spell slot. So if they know Summon Monster III, they can cast it as Summon Monster II if they want to, without needing to use a lower level slot of known spells.
  
 ==== Arcane Spells ==== ==== Arcane Spells ====
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 This doesn't mean that all such spells are available (especially for non-Paizo sources). The DC modifier applies to all checks to identify, decipher and learn spells or that rarity. This doesn't mean that all such spells are available (especially for non-Paizo sources). The DC modifier applies to all checks to identify, decipher and learn spells or that rarity.
 +
 +The normal base cost of a spell is the level squared times 10. Zero level spells cost 5gp.
  
 === Gaining Spells === === Gaining Spells ===
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 Sorcerers are unable to invent or research non-common spells they haven't come across. Sorcerers are unable to invent or research non-common spells they haven't come across.
 +
 +You may also get an option to retrain an existing known spell to a rarer one when retraining. The trainer needs to have the spell you want.
  
 ==== Divine Spells ==== ==== Divine Spells ====
magnimar/spells.1475318845.txt.gz · Last modified: 2016/10/01 10:47 by sam