yags:index
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====== Yet Another Game System ====== | ====== Yet Another Game System ====== | ||
- | Just to pad out the site map. | + | [[https:// |
+ | |||
+ | |||
+ | //**YAGS** is another game system//, with a moderately crunchy set of rules designed | ||
+ | |||
+ | **YAGS** is not designed to be a lightweight set of rules, but has been streamlined to try and keep it no more complex than it needs to be without sacrificing rules flavour. So though it's a lot more complicated than something like //Fudge//, it's not as complicated as // | ||
+ | |||
+ | **YAGS** has been used to run a number of different games in a variety of settings and genres: | ||
+ | |||
+ | * A low fantasy setting which was originally designed over 20 years ago specifically for YAGS. | ||
+ | * A science fiction game set in the universe of //Babylon 5//. | ||
+ | * Modern horror adventures. | ||
+ | * A version of Yags was specifically written for a campaign set in the Harn fantasy setting, replicating the magic system of that world. | ||
+ | * The most recent campaign has been set in the // | ||
+ | |||
+ | ===== Style ===== | ||
+ | |||
+ | YAGS aims to be simple, but also aims to capture certain | ||
+ | flavours of the real world using rules where necessary. | ||
+ | It is not as simple as games which aim to be simple, and | ||
+ | represents a lot of things with hard numbers. | ||
+ | |||
+ | YAGS can be deadly, and even the greatest hero can be | ||
+ | felled by a well aimed bullet or unseen sword thrust. | ||
+ | However, an experienced character which is played | ||
+ | intelligently can cause carnage on a large scale just | ||
+ | as Beatrix Kiddo, Azumi or Conan can. | ||
+ | |||
+ | ===== System ===== | ||
+ | |||
+ | The core system makes use of a simple task resolution | ||
+ | mechanic. You take an // | ||
+ | a //skill// and add a 1d20 roll. This is then compared | ||
+ | against a target number to see if you succeed. The more | ||
+ | you succeed by, the better the result. | ||
+ | |||
+ | A typical professional will have an // | ||
+ | and a //skill// of 4, meaning that they roll 12 + 1d20. | ||
+ | An exceptional character may have an // | ||
+ | 6 or 7, and someone who has mastered a skill may have a | ||
+ | skill of around 12-14. This means that there is a huge | ||
+ | gap between standard characters and exceptional heroes. | ||
+ | |||
+ | ===== Current Status ===== | ||
+ | |||
+ | The most current version of YAGS is version 0.7. It was last used to run an SF campaign set in GDW' | ||
+ | [[/ |
yags/index.1251998605.txt.gz · Last modified: 2009/09/03 17:23 by sam