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yags:index [2009/09/13 15:37] – external edit 127.0.0.1yags:index [2019/08/11 15:42] (current) sam
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 ====== Yet Another Game System ====== ====== Yet Another Game System ======
  
-{{./graphics/yags.png}}+[[https://yags-rpg.net/|{{ :yags:yags-logo.png?nolink&300}}]]
  
  
-//Yags is Another Game System//, with a moderately +//**YAGS** is another game system//, with a moderately crunchy set of rules designed to give a gritty cinematic style of play suitable for modern day, fantasy or science fiction genres. **YAGS** has been around for over twenty yearsand is available for free under the GNU General Public License. This means that you are free to download, modify and republish the rules however you want, as long as all versions are released under the GPL. The source for YAGS can be downloaded from [[https://gitlab.com/samuelpenn/yags|GitLab]].
-crunchy set of rules that is designed to give a +
-gritty cinematic style of play, which can be used in +
-fantasyscience fiction and modern genres. So far, +
-//Yags// has been used to run games in a variety +
-of settings.+
  
 +**YAGS** is not designed to be a lightweight set of rules, but has been streamlined to try and keep it no more complex than it needs to be without sacrificing rules flavour. So though it's a lot more complicated than something like //Fudge//, it's not as complicated as //GURPS//.
  
 +**YAGS** has been used to run a number of different games in a variety of settings and genres:
  
- +  * A low fantasy setting which was originally designed over 20 years ago specifically for YAGS
-A low fantasy setting which was originally designed +  * A science fiction game set in the universe of //Babylon 5//
-over 10 years ago specifically for Yags+  * Modern horror adventures. 
- +  A version of Yags was specifically written for a campaign set in the Harn fantasy setting, replicating the magic system of that world. 
- +  The most recent campaign has been set in the //Traveller// universe.
- +
-Yags has been used to run games set in the Babylon 5 +
-science fiction universe+
- +
- +
- +
-It has been used for modern horror adventures. +
- +
- +
- +
-A version of Yags was specifically written for a +
-campaign set in the Harn fantasy setting, replicating +
-the magic system of that world. +
- +
- +
- +
-The latest Yags campaign is set in a classic Traveller +
-universe. +
- +
- +
- +
- +
-Yags is a [[http://www.freeroleplay.org|Free]] +
-game system, released under the terms of the +
-[[http://www.gnu.org|GNU Public License]]. +
-You are free to download, modify and redistribute Yags as +
-long as your modifications are also released under the GPL. +
-The preferred source format for Yags is +
-[[http://yagsbook.sourceforge.net/|Yagsbook]], +
-and the source can be found +
-[[http://yagsbook.sourceforge.net/examples/|here]]. +
  
 ===== Style ===== ===== Style =====
  
- +YAGS aims to be simple, but also aims to capture certain
- +
-Yags aims to be simple, but also aims to capture certain+
 flavours of the real world using rules where necessary. flavours of the real world using rules where necessary.
 It is not as simple as games which aim to be simple, and It is not as simple as games which aim to be simple, and
 represents a lot of things with hard numbers. represents a lot of things with hard numbers.
  
- +YAGS can be deadly, and even the greatest hero can be
- +
-Yags can be deadly, and even the greatest hero can be+
 felled by a well aimed bullet or unseen sword thrust. felled by a well aimed bullet or unseen sword thrust.
 However, an experienced character which is played However, an experienced character which is played
 intelligently can cause carnage on a large scale just intelligently can cause carnage on a large scale just
 as Beatrix Kiddo, Azumi or Conan can. as Beatrix Kiddo, Azumi or Conan can.
- 
- 
  
 ===== System ===== ===== System =====
- 
- 
  
 The core system makes use of a simple task resolution The core system makes use of a simple task resolution
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 against a target number to see if you succeed. The more against a target number to see if you succeed. The more
 you succeed by, the better the result. you succeed by, the better the result.
- 
- 
  
 A typical professional will have an //attribute// of 3 A typical professional will have an //attribute// of 3
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 skill of around 12-14. This means that there is a huge skill of around 12-14. This means that there is a huge
 gap between standard characters and exceptional heroes. gap between standard characters and exceptional heroes.
- 
- 
  
 ===== Current Status ===== ===== Current Status =====
  
- +The most current version of YAGS is version 0.7. It was last used to run an SF campaign set in GDW'
- +[[/traveller/|Traveller]]. Rules for modern combat, vehicles and spacecraft are the areas which are the focus for this setting.
-The most current version of Yags is version 0.7. It is +
-currently being used to run an SF campaign set in GDW'+
-[[traveller|Traveller background]]. +
-Rules for modern combat, vehicles and spacecraft are the +
-areas which are the focus for this setting. It has also +
-required some work on planet generation software for the +
-automatic creation of +
-[[/traveller/gallery|planetside maps]]. +
- +
- +
- +
-The [[rules|current set of rules]] are +
-all available online in both HTML and PDF formats. +
- +
  
yags/index.1252856261.txt.gz · Last modified: 2009/09/13 15:48 (external edit)