magnimar:roll20:initiative
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magnimar:roll20:initiative [2018/03/30 14:58] – sam | magnimar:roll20:initiative [2018/04/22 21:58] – sam | ||
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Initiative is rolled at the point combat begins - not whilst preparing or waiting. As soon as it is possible for a combat action to occur, initiative is rolled, and not before. e.g., if one side is waiting to open a door to charge in and attack the other side, then initiative is rolled when the door is opened. | Initiative is rolled at the point combat begins - not whilst preparing or waiting. As soon as it is possible for a combat action to occur, initiative is rolled, and not before. e.g., if one side is waiting to open a door to charge in and attack the other side, then initiative is rolled when the door is opened. | ||
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+ | === Surprise === | ||
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+ | If everyone was expecting combat, there is no chance of surprise. | ||
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+ | If combat was unexpected, say two groups walking casually into each other, everyone makes a DC 10 // | ||
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+ | If combat was really unexpected, say two groups running into each other, then it's a DC 20 // | ||
==== One Person Begins Combat ==== | ==== One Person Begins Combat ==== | ||
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==== Readying Before Combat ==== | ==== Readying Before Combat ==== | ||
- | What happens if someone readies | + | It is not possible to //ready// or // |
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+ | You can have your weapon out, but creatures always take a moment to start acting once combat actually begins. | ||
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magnimar/roll20/initiative.txt · Last modified: 2018/04/24 20:01 by sam