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traveller:goldenage:starships:stormhaven:hurricane [2021/08/15 10:16] samtraveller:goldenage:starships:stormhaven:hurricane [2021/10/10 14:28] (current) sam
Line 12: Line 12:
 ^ MASS   | 4,000 ^ HULL | 1,760 ^ Armour | 10 ^ ^ MASS   | 4,000 ^ HULL | 1,760 ^ Armour | 10 ^
 ^ Thrust | 4     ^ Jump | 2     ^ Power  | 3,500 ^ ^ Thrust | 4     ^ Jump | 2     ^ Power  | 3,500 ^
 +^ Critical Threshold ||| 17 (ignores turrets and barbettes) ||| 
 +| :::                | 1584, 1408, 1232, 1056, 880, 704, 528, 352, 176  |||||
  
  
Line 28: Line 29:
 | :::             | Fuel Scoop                       | -      |      - |   - | | :::             | Fuel Scoop                       | -      |      - |   - |
 | :::             | Fuel Processors TL11 (30/t)      | 55        110 |     | | :::             | Fuel Processors TL11 (30/t)      | 55        110 |     |
-| **Bridge**      | Main bridge                      | 60          - |     |+| **Bridge**      | Main bridge                      | 60          - |  20 |
 | :::             | Sensor Station x 4               | 8      |      - |   1 | | :::             | Sensor Station x 4               | 8      |      - |   1 |
 | **Computers**   | Core/60/fib                      | -      |      - | 113 | | **Computers**   | Core/60/fib                      | -      |      - | 113 |
Line 36: Line 37:
 | :::             | Point Defence/1 [12]             | -      |      - |   8 | | :::             | Point Defence/1 [12]             | -      |      - |   8 |
 | :::             | Virtual Gunner/0 [5]             | -      |      - |   1 | | :::             | Virtual Gunner/0 [5]             | -      |      - |   1 |
-| **Sensors**     | Military (Jammers, Lidar, Radar) | 2      |      2 |     |+| :::             | Launch Solution/2 [10]           | -      |      - |  12 | 
 +| :::             | Virtual Gunner/0 [5]             | -      |      - |   1 | 
 +| **Sensors**     | Military (Jammers, Lidar, Radar) | 2      |      2 |   4 |
 | **Weapons**     | 4 x Medium Particle Bays         | 400    |    180 |     | | **Weapons**     | 4 x Medium Particle Bays         | 400    |    180 |     |
 | :::             | 4 x Small Missile Bays           | 200    |      - |     | | :::             | 4 x Small Missile Bays           | 200    |      - |     |
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 | :::             | Briefing Room                    | 4      |      - | 0.5 | | :::             | Briefing Room                    | 4      |      - | 0.5 |
 | :::             | Armoury (10 marines)             | 2      |      - | 0.5 | | :::             | Armoury (10 marines)             | 2      |      - | 0.5 |
 +| :::             | Cargo                            | 5      |      - |   - |
  
  
-Total: 3,990t+===== Crew and Operations =====
  
- +==== Minimum Required Crew ====
- +
-=== Minimum Required Crew ===+
  
   * Captain   * Captain
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   * Marines x 8   * Marines x 8
  
-==== Skills ====+==== Typical Skills ====
  
 Typical CEI: 7-8 Typical CEI: 7-8
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 Republic crews tend to be highly trained in Electronics warfare. Republic crews tend to be highly trained in Electronics warfare.
  
-=== System Checks ===+==== System Checks ====
  
-== Electronics Warfare ==+=== Electronics Warfare ==
 + 
 +Military Grade Sensors \\ 
 +Software: Electronics Warfare +1
  
 **Detection:** 2d6+4 \\ **Detection:** 2d6+4 \\
 **Electronics Warfare:** 2d6+5 (4 operators) **Electronics Warfare:** 2d6+5 (4 operators)
  
 +Stealth, -1 DM to enemy checks to detect or lock onto ship.
  
-== Triple Beam Turrets ==+=== Triple Pulse Turrets ===
  
-Gunner (Turret) (with Advanced Fire Control) 2d6+4+20 x Triple Pulse Turrets (+2 attack), Long Range \\ 
 +Gunner (Turret) +2, with DEX +1 \\ 
 +Software: Advanced Fire Control +1 \\
  
-**Attack:** 2d6+\\+**Attack:** 2d6+\\
 **Range:** Very Long (50,000km) \\ **Range:** Very Long (50,000km) \\
 **Damage:** 2d6+4 \\ **Damage:** 2d6+4 \\
 **Point Defence:** 2d6+6 **Point Defence:** 2d6+6
  
 +=== Medium Particle Bays ===
 +
 +4 x Medium Bays \\
 +Gunner (Bay) +2, with DEX +1 \\
 +Software: Advanced Fire Control +1
 +
 +**Attack:** 2d6+4 \\
 +**Range:** Very Long (50,000km) \\
 +**Damage:** 8d6 + Radiation
 +
 +=== Small Missile Bays ====
 +
 +4 x Small Missile Bays (Standard) \\
 +Software: Launch Solution/2
 +
 +**Attack:** 2d6 + 2 + (Number of Missiles) + (Smart TL 11) \\
 +**Damage:** 6d6
 +
 +=== Sandcasters ===
 +
 +4 x Triple Sandcaster Turrets
 +
 +**Disperse Sand:** 2d6 + 3 \\
 +**Armour Bonus:** 1d6 + 2 + (Effect) (uses 3 canisters)
 +
 +
 +^ Weapon System ^ Triple Pulse Turrets x20 ^ Medium Particle Bays x4 ^ Small Missile Bays x4 |
 +^ Attack        | 2d6 + 6             | 2d6 + 4                      | 2d6 + 2 + Smart       |
 +^ Range         | Very Long           | Very Long                    | Distant               |
 +^ Damage        | 2d6 + 4             | 8d6 + Radiation              | 6d6                   |
  
traveller/goldenage/starships/stormhaven/hurricane.1629022562.txt.gz · Last modified: 2021/08/15 10:16 by sam