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worldgen:civilisations:wilderness

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worldgen:civilisations:wilderness [2021/04/14 20:46] samworldgen:civilisations:wilderness [2021/04/14 21:29] (current) sam
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 Still a large population, but lots of in-fighting which makes cooperation impossible. People scavenge in the ruins, farming where they can and avoiding violent gangs. Still a large population, but lots of in-fighting which makes cooperation impossible. People scavenge in the ruins, farming where they can and avoiding violent gangs.
  
 +TL is about 3-4.
  
 +==== Collapsed Civilisation ====
 +
 +Small populations living in the ruin of a much older, larger civilisation which has long since fallen. Individual population centres aren't big enough to support technology.
 +
 +TL is 3.
 +
 +
 +===== Far Settlements ====
 +
 +Groups started by accident, or who just never planned to really colonise.
 +
 +==== Family Farmsteads ====
 +
 +Small farmsteads, spread out across the world.
 +
 +==== Nomad Bands ====
 +
 +Small bands what have never settled down. May have been from a crashed spacecraft.
 +
 +
 +===== Forgotten =====
 +
 +==== Ruins ====
 +
 +Just ruins, no sign of the people that built them.
 +
 +==== Research Post ====
 +
 +Old research post that has been forgotten about. Only a few remain here.
  
worldgen/civilisations/wilderness.1618433197.txt.gz · Last modified: 2021/04/14 20:46 by sam