ft:scenarios:asteroid_hunt
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Asteroid Hunt
Laying claim to asteroids.
Players | 2+ | Points | 800 |
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Fleet Restrictions
- Escorts (MASS < 50) only.
- No fighters
Deployment
- 6 asteroid markers are placed randomly in the centre of the table, over an area 18“ in diameter.
- Each is secretly given one of three designations - 0pt, 1pt or 3pts.
- Fleets deploy equidistant from the asteroids.
Special Rules
- Asteroid markers are circles 40mm in diameter. They represent a small cluster of asteroids. They are not solid objects, but obscure line of sight and movement.
- An attack that goes through a cluster has to make a roll to succeed. For each FireCon used, roll a d6. On 4+ the attack can proceed as usual. Otherwise the attack is wasted.
- An escort class vessel can park itself within a cluster. It can only be targeted from within 3” of the cluster.
End Game
- 6 turns have been completed.
Scoring
- Gain points for the clusters uncovered.
ft/scenarios/asteroid_hunt.1670174125.txt.gz · Last modified: 2022/12/04 17:15 by sam