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Campaign Settings

World's Reach - A Traveller campaign set in the Trojan Reach.

Islands in the Rift - A Traveller campaign set in the Islands sub-sectors in Reft.

City of Monuments - A Pathfinder game based in the city of Magnimar using Roll20. It was a game with a heavy urban focus, with a lot of the adventures have a heavy social aspect rather than simply killing things.

Hestmark Highlands - Notes and maps for a D&D 3.5 campaign originally set in and around the Hestmark Highlands in the World of Greyhawk using Roll20. It took characters up to Epic levels, and finished with the classic D1-3 series of modules.

The Midnight Saga - An Ars Magica saga set in a Mythic Europe where the Infernal has dominance. This campaign ran from early 2012 to January 2014.

Habisfern - A campaign world which was designed along with YAGS, so fits that game system pretty well. A fantasy setting based on Anglo Saxon England, without a multitude of character races.

Mortals - A science fiction setting in the far future, where humanity has taken control of its destiny and has colonised the stars.

The One Time - A universe spanning network of wormholes linked together by relativity and time dilation into a single time spanning billions of years. For humanity though, there is no future.

ArsMagica Greyhawk - An Ars Magica game set in the World of Greyhawk.

The Land of Kythe - Originally an AD&D setting that was converted to my own system some years later. It was in use from about 1989 to 1995.

Campaign Journals

The following chronicles are of roleplaying campaigns I have played in. I had a habit of taking notes during the sessions (partly due to poor memory on my part), and where possible I have written them up.

Note that most of my journals are now recorded on my blog rather than here.

The Nineties

The 2000s

The 2010s

The 2020s

campaigns.txt · Last modified: 2024/06/09 18:26 by sam